

Given its characteristics, the sniper rifle is undoubtedly very well suited as a medium-to-long distance support weapon, or for field combat e. Sniper rifles are also somewhat difficult to acquire unless you get raided by a group that solely consists of mercenary snipers. Its accuracy at shorter distances especially close is also weak, making the sniper rifle one of the most skill-heavy weapons in the game - even the average shooter will struggle to use the sniper rifle effectively within its optimal accuracy range. However, the sniper rifle has a very slow rate of fire, resulting in it having the lowest sustained damage output out of all firearms except the incendiary launcher it's only on par with higher-tier neolithic ranged weapons like the greatbow. Like the pila and charge lancethe sniper rifle has somewhat of a reputation of maiming or even outright killing its victims. Stopping power is also high enough not only to stagger humansbut also slightly larger targets such as cougars and all insectoids. The sniper rifle has the longest range out of all ranged weapons in the game, along with excellent long-distance accuracy as well as a high per-shot damage. Sniper rifles can be purchased from outlander and orbital combat suppliers, outlander settlements, or from raider drops. Sniper rifles can be crafted with skill level 7 at a machining table once the precision rifling research has been completed with 60 steel8 components and 45, ticks secs of work. The sniper rifle is a slightly heavier, single-shot firearm in RimWorld which deals a high amount of damage per shot a long time between shots very long range and high overall accuracy.

Because it's so unwieldy, other weapons outclass it at close range.

It has an exceptionally long range, great accuracy and good power.
